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Installing ColorRampCopy the ColorRamp extension file (ColorRamp.avx) into your EXT32 folder. By default, this is /ESRI/Av_Gis30/ArcView/Ext32. (For those of you with custom installations: relative to the folder where the ArcView executable program is installed, this is ../Ext32) Loading ColorRampTo make ColorRamp available within an ArcView project, choose the ColorRamp extension from the Project|Extensions or View|File|Extensions dialog by checking the box next to it.
Using ColorRampPressing the button brings up the ColorRamp dialog. This dialog can be moved aside, even beyond ArcView's window, so you can see your work. In short, it functions a lot like the usual legend editor, with which it can coexist. The basic operation to follow is this.
Tips for More Efficient Use
Technical NotesThese notes respond to questions you may have after using ColorRamp for a while. The ColorRamp color picker always uses RGB (red, green, blue) values to specify colors, even when you are ramping in HSV or LAB coordinates. The reason is that these are the values used internally within Avenue to specify colors. Using any other system would require color coordinate transformations that lose color detail. (The internal ColorRamp algorithms avoid loss of detail by converting RGB into other systems using floating point arithmetic, rather than integer arithmetic, until the point where actual colors must be communicated to a legend. Only then are the RGB values rounded. This maintains the highest possible color fidelity in your maps.) The "ladder" in the ColorRamp dialog shows the current legend classes relative to your color ramp. The color assigned to any class will be the one right in the middle of the corresponding box. Thus, the ladder starts at the middle of the first class and ends at the middle of the last class. When there are more than 32 classes, however, the ladder would clutter the dialog. In this case exactly 32 evenly spaced boxes are shown simply to help you divide the full spectrum into even parts; the boxes are no longer related to the existing classes. Internally, a color ramp consists of exactly the information you supply in the ColorRamp dialog: the positions and colors of the nodes (on a scale of 0 to 256), the colors at those nodes, and the color space to use for interpolation. This means that the data occupy very little space when saved in your project file. This is evidenced by the small sizes of any ColorRamp .rmp files you create. Therefore you should have no concern about creating ramps for legends with many classifications. This can be useful for displaying grid themes. However, ArcView itself stores its own legend data in a very cumbersome form. You will see your project files grow very large very quickly if you start creating lots of legends with hundreds of classes. Be judicious. The color ramp information is saved with a theme as an Avenue object tag. A theme can have only one object tag. If you are using a script or extension that creates its own object tags for themes, then ColorRamp will refuse to interfere with it. As a result, the ability to save color ramps with themes automatically may be lost, but you will not lose any data thereby. Not every legend can have its colors ramped. ColorRamp will not modify chart legends or image legends (although that may change in the future). On a slower machine (200 MHz or so) there may be a noticeable delay of a second or two to redraw the ColorRamp dialog. This is because the spectrum really is a list of 256 distinct color patches and ArcView takes a while to display this list. The dialog code is optimized to limit the amount of redrawing, but a lot of it is out of our control (such as the redraws that occur while you drag the dialog around).
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